Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed
to provide fast access to the graphics frame buffer and audio device.
- Added audio stream conversion functions: - `SDL_NewAudioStream()` -`SDL_AudioStreamPut()` - `SDL_AudioStreamGet()` -`SDL_AudioStreamAvailable()` - `SDL_AudioStreamFlush()` -`SDL_AudioStreamClear()` - `SDL_FreeAudioStream()` - Added functions to
query and set the SDL memory allocation functions: -`SDL_GetMemoryFunctions()` - `SDL_SetMemoryFunctions()` -`SDL_GetNumAllocations()` - Added locking functions for multi-threaded access to
the joystick and game controller APIs: - `SDL_LockJoysticks()` -`SDL_UnlockJoysticks()` - The following functions are now thread-safe: -`SDL_SetEventFilter()` - `SDL_GetEventFilter()` - `SDL_AddEventWatch()`
- `SDL_DelEventWatch()` ---- Fix CVE-2017-2888
[ 1 ] Bug #1500734 - CVE-2017-2888 SDL2: SDL: Integer overflow while creating a new RGB surface [fedora-all]
https://bugzilla.redhat.com/show_bug.cgi?id=1500734
su -c 'dnf upgrade SDL2' at the command line.
For more information, refer to the dnf documentation available at
https://dnf.readthedocs.io/en/latest/command_ref.html
All packages are signed with the Fedora Project GPG key. More details on the
GPG keys used by the Fedora Project can be found at
https://fedoraproject.org/security/
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