A denial of service attack that took down Internet access in parts of China earlier this year has been attributed to an over-enthusiastic game provider trying to take down rivals. Police in Foshan, a city in Guangdong, have announced that they arrested four individuals for the attack, noting that they would go to trial sometime in the mysterious future. . The group was headed up by a 23-year-old factory worker with the surname Bing, according to the police announcement. Bing and his cohorts had set up a number of private servers for gamers to use, but weren't making much money because rivals had been engaging in distributed denial of service (DDos) attacks against them, constantly taking down the service. Bing was apparently angered by this and decided to drop 280,000 yuan (roughly US$41,000) to rent even more servers for the sole purpose of retaliating against his own attackers. The article located at arsTechnica is no longer available. . A collection of gaming server administrators apprehended for orchestrating a colossal DNS assault in China, which severely interrupted online connectivity.. DDoS Attack, Cyber Incident, Game Server Security. . LinuxSecurity.com Team
el statico submits There's a "Fake Players Bug" that can affect multiplayer games like Half-life, Quake 3 and Unreal Tournament. An attacker can fill a game server with a custom number of inexistent players (1 player is "emulated" by . . . . el statico submits There's a "Fake Players Bug" that can affect multiplayer games like Half-life, Quake 3 and Unreal Tournament. An attacker can fill a game server with a custom number of inexistent players (1 player is "emulated" by no more than one or two packets of data) and the server after having reached the maximum number of players will not accept others. The effect is a Denial of Service where the real players cannot use the service offered by the server because it is already full. The link for this article located at InfoSecWriters is no longer available. . The Phantom User Glitch impacts online gaming environments, resulting in Service Disruption for actual participants on game networks.. Denial of Service, Game Server Attack, Multiplayer Security. . LinuxSecurity.com Team
Ryan Bril submits Multiplayer game servers that let players attack each other in virtual worlds could be the latest tool for online scofflaws to digitally attack other computers on the Internet, a security firm said Thursday. . .. Ryan Bril submits Multiplayer game servers that let players attack each other in virtual worlds could be the latest tool for online scofflaws to digitally attack other computers on the Internet, a security firm said Thursday . In an advisory posted to the company's Web site, security consultancy PivX Solutions stated that popular multiplayer games that have servers supporting the GameSpy network--such as "Quake 3: Arena," "Unreal Tournament 2003" and "Battlefield 1942"--could be used to magnify a denial-of-service attack, in some cases by as much as 400 times. "This attack will go right through a lot of firewalls right now," said Geoff Shively, chief technical officer for the Newport Beach, Calif.-based company. "A single server can theoretically produce enough data to flood a T-1 (connection, or 1.5 Mbps)." The link for this article located at news.com is no longer available. . Online gaming platforms are vulnerable to misuse, enabling formidable assault strategies on the web and creating emerging cybersecurity risks.. Game Server Exploits, Online Multiplayer Attacks, Network Vulnerabilities. . LinuxSecurity.com Team
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