Many gamers couldn. Sony Computer Entertainment America acknowledged the service disruption, saying via its official PlayStation account on Twitter that The link for this article located at Network World is no longer available. . In a significant disruption, Sony Interactive Entertainment North America announced a widespread PlayStation Network failure, leaving players unable to access services for an extended period.. PlayStation Network, Sony Gaming, Online Service Issues. . LinuxSecurity.com Team
It. Though the Lizard Squad failed to make many headlines after that, seeming to go largely dormant, they The link for this article located at Forbes is no longer available. . The notorious group known as Lizard Squad previously engaged in cyber attacks targeting beloved video games such as Call of Duty and Fortnite.. Lizard Squad Cyber Threats, Online Gaming Security, DDoS Risks, Hacker Group Activities. . LinuxSecurity.com Team
he NSA is spying on chats in World of Warcraft and other games. There's lots of information -- and a good source document. While it's fun to joke about the NSA and elves and dwarves from World of Warcraft, this kind of surveillance makes perfect sense. . If, as Dan Geer has pointed out, your assigned mission is to ensure that something never happens, the only way you can be sure that something never happens is to know everything that does happen. Which puts you in the impossible position of having to eavesdrop on every possible communications channel, including online gaming worlds. The link for this article located at Schneier on Security is no longer available. . If, as Dan Geer has pointed out, your assigned mission is to ensure that something never happens, th. spying, chats, world, warcraft, other, games, there's, information. . LinuxSecurity.com Team
Sony's breached PlayStation Network may well be offline longer than the company had expected, according to a Sony executive. . In a post on Sony's PlayStation.Blog late yesterday, Patrick Seybold, senior director of corporate communications and social media for the company, said Sony was still performing security checks on the system and that it might not be back up and running in the originally announced timeframe. Part of the problem, Seybold said, has been the hitherto unknown size of a breach of the Sony Online Entertainment gaming network, discovered during Sony's investigation into the PlayStation intrusion. "When we held the press conference in Japan last week, based on what we knew, we expected to have the services online within a week," Seybold wrote. "We were unaware of the extent of the attack on Sony Online Entertainment servers, and we are taking this opportunity to conduct further testing of the incredibly complex system." The link for this article located at CNET is no longer available. . In a post on Sony's PlayStation.Blog late yesterday, Patrick Seybold, senior director of corporate c. sony's, breached, playstation, network, offline, longer, company, expected, accord. . LinuxSecurity.com Team
After apologising for the breach in security that saw 77 million user records compromised, Sony has announced that it has discovered 25 million user records were also compromised on Sony Online Entertainment's systems. . SOE is best known for creating massive multiplayer online games (MMORPG) for the PC and PlayStation 3 such as EverQuest, The Matrix Online, Star Wars Galaxies, DC Universe Online and Free Realms. The breach was announced on 2 May, after the company had shut down the SOE services as a part of its response to the discovery. The company says it undertook a review of the SOE systems after the discovery of the break-in on the Sony PSN and Qriocity networks which had forced the shutdown of those systems. During the review it found that attackers broke into the system on 16 or 17 April The link for this article located at H Security is no longer available. . SOE is best known for creating massive multiplayer online games (MMORPG) for the PC and PlayStation . apologising, breach, security, million, records, compromised. . LinuxSecurity.com Team
While Sony Computer Entertainment. The link for this article located at GameFocus is no longer available. . The link for this article located at GameFocus is no longer available.. while, computer, entertainment, article, located, gamefocus, longer, availa. . LinuxSecurity.com Team
This clash has nothing to do with the simulated battles on Gindis, Eternal Duel, Mobstar or any of the more hip gaming sites. No, this one's for real. The villains in this combat are criminal hackers and phishing scammers, and their targets: unsuspecting on-line gamers. And while the battlefield may be cyber space, there's nothing virtual about the damage wrought by these scams. The "loot" is lucrative game points that hackers steal and then sell at a profit. . The latest target in this battle was World of Warcraft, a massively multiplayer on-line role-playing game (MMORPG) manufactured by Blizzard Entertainment Inc., an Irvine, Calif.-based game software developer. In May, Win32.WOW, a new Trojan attacked the accounts of World of Warcraft players. The malicious virus had the potential of shattering the on-line land of Azeroth. The link for this article located at www.theglobeandmail.com is no longer available. . The latest target in this battle was World of Warcraft, a massively multiplayer on-line role-playing. clash, nothing, simulated, battles, gindis, eternal, mobstar. . Brittany Day
As a computer security expert, you are hired by an offshore casino in the Cayman Islands to develop a security and authentication technology. Your client is a licensed Cayman casino that has been operating for over 30 years, and wants to make a foray into online gaming. You perform a standard penetration test, a security assessment, an architecture and code review, help establish the SSL and authentication protocols, and help with firewall implementation and monitoring -- you know: the full suite of security services. You test the beta site and its configuration, and give your stamp of approval. With check in hand, you return to America and days, weeks or months later, the site goes active. A few weeks after that, you are visited by an FBI agent with a federal grand jury subpoena seeking records relating to your security work. Weeks after that, a knock on the door announces the arrival of deputy U.S. Marshals with a warrant for your arrest for violation of 18 U.S.C. 1084 and 18 U.S.C. 2. . . .. As a computer security expert, you are hired by an offshore casino in the Cayman Islands to develop a security and authentication technology. Your client is a licensed Cayman casino that has been operating for over 30 years, and wants to make a foray into online gaming. You perform a standard penetration test, a security assessment, an architecture and code review, help establish the SSL and authentication protocols, and help with firewall implementation and monitoring -- you know: the full suite of security services. You test the beta site and its configuration, and give your stamp of approval. With check in hand, you return to America and days, weeks or months later, the site goes active. A few weeks after that, you are visited by an FBI agent with a federal grand jury subpoena seeking records relating to your security work. Weeks after that, a knock on the door announces the arrival of deputy U.S. Marshals with a warrant for your arrest for violation of 18 U.S.C. 1084 and 18 U.S.C. 2. Your computer security consultingmay have earned yourself a one-way ticket to the hoosegow. U.S. law generally makes it a crime if you are "engaged in the business of betting or wagering" and you "knowingly [use] a wire communication facility for the transmission in interstate or foreign commerce of bets or wagers or information assisting in the placing of bets or wagers on any sporting events, or contest..." This statute, 18 USC 1084, is called the "wire act" and has been applied for more than 70 years to go after offshore bookies who seek to evade U.S. law by locating overseas. However, Internet gambling is legalized in Liechtenstein, Gibraltar, Australia, New Zealand, Costa Rica, and a few Caribbean islands. So the first question is whether Internet gaming by a company in a country that permits it is a violation of U.S. law. The U.S. Justice Department argues that it is -- and has the arrests and convictions (well, guilty pleas) to prove it. The theory is that entities that are in the business of betting or wagering (even where this is legal), who use international communications facilities like the Internet, and in some way "enter" or "affect" the United States or U.S. citizens, are violating the Wire Act. What does this mean to you, the security professional? You aren't in the "business" of betting or wagering. You haven't taken any bets over international wires. Living Vicariously A recent New York Times article reports that U.S. prosecutors are beginning to use the federal aiding and abetting statute to investigate and potentially prosecute those who, through perfectly lawful activities, assist online gaming companies that flout U.S. law. This includes banks, broadcasters, ISPs and advertisers who help these casinos get their message out. The same net could easily snare information security professionals who, either deliberately or inadvertently, assist the gamers in their activities. The link for this article located at is no longer available. . As a computer security expert, you are hired by an offshore casino in the Cayman Islandsto develop . computer, security, expert, hired, offshore, casino, cayman, islands, develop. . LinuxSecurity.com Team
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